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Str

String files are used to store translated pieces of game text. They also have an XML counterpart. Use this editor to edit these files.

Pattern

import type.base;

struct String {
type::Hex<u32> name;
u32 len;
char string[len];
padding[1];
};

struct StrFile {
u32 version;
u32 count;
String strings[count];
};

StrFile file @ $;